Christian Guillon, a French pioneer of digital effects, has assembled and trained a team of highly-qualified film professionals and visual effects specialists.
Thanks to a video game graphics engine incorporated in the production pipeline, live-action techniques can be mixed with CGI on set in real-time.
Image previews generated on set allow the film crew to visualize the final shot. In addition, the use of a real-time video game graphics engine introduces next-level interactivity and new staging possibilities.
Tracking data generated by the system on set during filming is readily transferrable for use by postproduction software.
Utilizing such a technology reshapes the production process, as virtual sets must be designed alongside physical sets. It is estimated that this system can reduce postproduction costs related to chroma keying by up to 80%.
LTT’s Latest Project
- 16,000 m2 studio in Montpelier
- 7 sets equipped with green screens
- More than 1,000 tracking targets over 2,000 m2
- 13 faked windows
- A dozen shots edited per day